/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 0; /* border pixel of windows */ static const unsigned int gappx = 15; /* gaps between windows */ static const unsigned int snap = 32; /* snap pixel */ static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */ static const unsigned int systrayspacing = 2; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int swallowfloating = 0; /* 1 means swallow floating windows by default */ static const int showsystray = 1; /* 0 means no systray */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ //static const char *fonts[] = { "UbuntuMono Nerd Font:size=16", "FontAwesome:size=24"}; static const char *fonts[] = {"JetBrainsMono Nerd Font:size=14" , "JoyPixels:pixelsize=16:antialias=true:autohint=true" }; static const char dmenufont[] = "JetBrainsMono Nerd Font:size=13"; static char normbgcolor[] = "#222222"; static char normbordercolor[] = "#444444"; static char normfgcolor[] = "#bbbbbb"; static char selfgcolor[] = "#eeeeee"; static char selbordercolor[] = "#005577"; static char selbgcolor[] = "#005577"; static char *colors[][3] = { /* fg bg border */ [SchemeNorm] = { normfgcolor, normbgcolor, normbordercolor }, [SchemeSel] = { selfgcolor, selbgcolor, selbordercolor }, }; /* tagging */ static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" }; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask isfloating isterminal noswallow monitor */ { "Gimp", NULL, NULL, 0, 1, 0, 0, -1 }, { "WhatsApp", NULL, NULL, 1 << 2, 1, 0, 0, -1 }, { "TelegramDesktop", NULL, NULL, 0, 1, 0, 0, -1 }, { NULL, NULL, "Spotify", 1 << 8, 0, 0, 0, -1 }, { "St", NULL, NULL, 0, 0, 1, 0, -1 }, { "st-256color", NULL, NULL, 0, 0, 1, 0, -1 }, { "stfloat", NULL, NULL, 0, 1, 1, 0, -1 }, { NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 }, /* xev */ }; /* layout(s) */ static const float mfact = 0.55; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 1; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ #include "layouts.c" static const Layout layouts[] = { /* symbol arrange function */ { "[]=", tile }, /* first entry is default */ { "><>", NULL }, /* no layout function means floating behavior */ { "[M]", monocle }, { "[=]", grid }, }; /* key definitions */ #define MODKEY Mod4Mask #define ALTKEY Mod1Mask #define TAGKEYS(KEY,TAG) \ { MODKEY, KEY, view, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask, KEY, toggleview, {.ui = 1 << TAG} }, \ { MODKEY|ShiftMask, KEY, tag, {.ui = 1 << TAG} }, \ { MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} }, /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } } /* commands */ static const char *dmenucmd[] = { "dmenu_run", "-fn", dmenufont, "-nb", normbgcolor, "-nf", normfgcolor, "-sb", selbordercolor, "-sf", selfgcolor, NULL }; static const char *termcmd[] = { "st", NULL }; static const char scratchpadname[] = "scratchpad"; static const char *scratchpadcmd[] = { "st", "-t", scratchpadname, "-g", "120x34", NULL }; #include "movestack.c" static const Key keys[] = { /* modifier key function argument */ { ALTKEY, XK_d, spawn, {.v = dmenucmd } }, { MODKEY|ShiftMask, XK_Return, spawn, {.v = termcmd } }, { ALTKEY, XK_s, togglescratch, {.v = scratchpadcmd } }, { MODKEY, XK_b, togglebar, {0} }, { MODKEY, XK_j, focusstack, {.i = +1 } }, { MODKEY, XK_k, focusstack, {.i = -1 } }, { MODKEY, XK_a, incnmaster, {.i = +1 } }, { MODKEY, XK_s, incnmaster, {.i = -1 } }, { MODKEY, XK_h, setmfact, {.f = -0.05} }, { MODKEY, XK_l, setmfact, {.f = +0.05} }, { MODKEY|ShiftMask, XK_j, movestack, {.i = +1 } }, { MODKEY|ShiftMask, XK_k, movestack, {.i = -1 } }, { MODKEY, XK_Return, zoom, {0} }, { MODKEY, XK_Tab, view, {0} }, { MODKEY, XK_w, killclient, {0} }, { MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, { MODKEY, XK_y, setlayout, {.v = &layouts[1]} }, { MODKEY, XK_u, setlayout, {.v = &layouts[2]} }, { MODKEY, XK_i, setlayout, {.v = &layouts[3]} }, { MODKEY, XK_space, setlayout, {0} }, { MODKEY|ShiftMask, XK_space, togglefloating, {0} }, { MODKEY, XK_v, togglesticky, {0} }, { MODKEY, XK_0, view, {.ui = ~0 } }, { MODKEY|ShiftMask, XK_0, tag, {.ui = ~0 } }, { MODKEY, XK_comma, focusmon, {.i = -1 } }, { MODKEY, XK_period, focusmon, {.i = +1 } }, { MODKEY|ShiftMask, XK_comma, tagmon, {.i = -1 } }, { MODKEY|ShiftMask, XK_period, tagmon, {.i = +1 } }, { ALTKEY, XK_Tab, viewnextskipvac,{0} }, { ALTKEY|ShiftMask, XK_Tab, viewprevskipvac,{0} }, { MODKEY|ShiftMask, XK_Right, tagtonext, {0} }, { MODKEY|ShiftMask, XK_Left, tagtoprev, {0} }, { MODKEY, XK_minus, setgaps, {.i = -1 } }, { MODKEY, XK_equal, setgaps, {.i = +1 } }, { MODKEY|ShiftMask, XK_minus, setgaps, {.i = 0 } }, { MODKEY|ShiftMask, XK_equal, setgaps, {.i = +15 } }, { MODKEY, XK_F5, xrdb, {.v = NULL } }, { ALTKEY|ShiftMask, XK_q, quit, {1} }, { MODKEY|ControlMask|ShiftMask, XK_q, quit, {0} }, TAGKEYS( XK_1, 0) TAGKEYS( XK_2, 1) TAGKEYS( XK_3, 2) TAGKEYS( XK_4, 3) TAGKEYS( XK_5, 4) TAGKEYS( XK_6, 5) TAGKEYS( XK_7, 6) TAGKEYS( XK_8, 7) TAGKEYS( XK_9, 8) }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */ static const Button buttons[] = { /* click event mask button function argument */ { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, { ClkWinTitle, 0, Button2, zoom, {0} }, { ClkStatusText, 0, Button2, spawn, {.v = termcmd } }, { ClkClientWin, MODKEY, Button1, movemouse, {0} }, { ClkClientWin, MODKEY, Button2, togglefloating, {0} }, { ClkClientWin, MODKEY, Button3, resizemouse, {0} }, { ClkTagBar, 0, Button1, view, {0} }, { ClkTagBar, 0, Button3, toggleview, {0} }, { ClkTagBar, MODKEY, Button1, tag, {0} }, { ClkTagBar, MODKEY, Button3, toggletag, {0} }, };